The Museum of Science presented Rockets: There and Back Again, a workshop in which participants engineer, launch, and return vehicles for an imaginary space journey. Participants created their own air rocket which was launched across the room, followed by building a re-entry vehicle with common items to test in an air chamber to simulate whether or not their rocket would return to Earth. All of our participants enjoyed being rocket engineers with the Museum of Science!
Our Engineers explored mini zip-lines, ping pong ball catapults, exploding popsicle stick snakes, Rube Goldberg machines, mechanical doodads, and more today with presenter Jay Mankita. Even the adults were amazed by the simple machines that can be built with items that you have around the house. As he told our participants, “start with your goal, and work your way backwards. Keep each part simple. Obey the laws of physics. Have fun!”
Our “deconstruction” experts proved once again that they are willing to accept the challenge of taking apart everyday household items. The big hits today were a retired printer from the library, the Keurig machine, a bubble machine and our infamous sewing machine. The sewing machine is giving our experts quite a challenge in deconstruction! On the list for next time; a toaster, a cassette player (“What’s that?”) and of course, the sewing machine. Thank you to all of our generous patrons that donate their gently loved household items for our on going project!
Today our younger scientists learned, with the help of the Children’s Museum in Easton, that Science can be found all around us. While reading some of our favorite books like “The Lorax” by Dr. Seuss, our friends were able to incorporate new science concepts into their crafts and games to see that science can be hiding in the least expected places- even books!
Director Ellen Snoeyenbos and some of the student-makers that have used our 3D Digital Printer recently visited the Cape Cod Mini Maker Fair to showcase some of the amazing items that have been made here at the WBPL! Not only were the students able to show their creations to others, they were also able to check out other projects and come back with some great ideas for future programs.
Director Ellen Snoeyenbos has led almost twenty 3D Digital Printer workshops on Wednesdays since receiving the LSTA grant! The students have designed jewelry, ornaments, small toys, chess pieces and the newest project- a nightlight with a photo image of the student’s choice. Check out some of the items that have been made. If you are interested in creating your own masterpiece, feel free to sign up for the next class!
Challenges have been offered weekly during our school year. These challenges have been offered after school and any students that wished to participate could. Small token prizes were given out to winners. Some of our challenges have included: “Who can build the tallest structure?”, “Design your name in 3D”, “Build something from nature”, and “Design a home”. Feel free to stop in and use the Keva Planks located in the Maker Space!
The science theme discussed was physical science and students learned about energy by creating simple circuitry utilizing Play-Doh, batteries, wires and miniature light bulbs.
The de-constructing fun continued today at our latest Take Apart Table! One family stayed for the entire session to finish taking apart the Keurig machine as well as take apart a clock and a wireless speaker. Another group stopped in to continue to take apart our trust sewing machine. Our youngest participants are intrigued by the gears inside the sewing machine and are determined to finish dismantling the sewing machine in our next session.
All pieces taken apart will be “up-cycled” in the summer to create a new machine. Anyone have any ideas what we could build? A robot librarian? An automatic book reading robot??
After the success of our first Little Bits workshop, students built on the skills that they learned in the first class to create prototypes of small self-driving vehicles as well as several additional inventions. One student designed a robotic platform base that had a throwing arm attached to it. Once a drinking cup was added to the arm that swings, the student created a game that involved catching a ball in the cup.